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Post by warlord1985 on Aug 18, 2006 14:04:36 GMT -5
Just saw the new Doom cards up for Previews.
Dr. Doom 3 Drop- Freaking disgusting, a 5/7 with Doomstadt and allows you to Reign of Terror on 3 if you have the right cards out. His abilities alone make him good.
Lust for Power- A hefty cost, but the upside is huge. You figure if you hit 2-3 plots a turn, that a bonus of +1 card each turn. Hand size increase is always awesome. Coupled with teams that have character searches it could be ridiculous.
Time Thief- Doom and Kang compete for who can control the flow of time. This card rocks and gives Kang another way to control what you play, and Doom just gets sicker.
All these cards are retarded when put into conjunction with the old cards. Kang gets a boost it sorta needed and Doom justs get DOOMier.
I AM STOKED ABOUT HERALDS!
-W
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Post by Zxqueb on Aug 18, 2006 22:08:13 GMT -5
Have I ever mentioned to you how much I f**king hate doom?
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Post by warlord1985 on Aug 20, 2006 16:05:40 GMT -5
Awe, but Doom is teh roxxorz. All shall bow before DOOM!
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Post by warlord1985 on Aug 24, 2006 12:04:49 GMT -5
They just posted the FAQ. Lots more AWESOMENESS from that.
More Doom for the Doomy goodness. New 8 drop Doom and cards that make Doom the even more aw350m3!
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Post by warlord1985 on Aug 25, 2006 9:44:42 GMT -5
Dr. Doom, Latverian Monarch Character, 8, Doom, 19/18, Flight, Range Cosmic: KO a character you control >>> You get an additional attack step after this one. At the start of your next attack step this turn, ready all characters you control. Use this power only during your attack step and only once per turn.
The awesomeness is just so awesome. I smash face, then smash face again.
Expendable Ally Plot Twist, 3 Negate target plot twist or payment effect an opponent controls targeting a character you control named Dr. Doom. That character gets +5 ATK this turn.
You dare attack Doom, Doom shall smash your face!
Molecule Man, Owen Reece Character, 7, Doom, 15/15, Range Cosmic: Remove a cosmic counter from Molecule Man >>> Copy target effect from a non-ongoing plot twist. You may choose new targets for that copy. Use this power only once per turn.
Savage Beatdown X2!
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Post by Zxqueb on Aug 25, 2006 9:49:50 GMT -5
Eew.
On the other hand, that means there be a freaking lot of stall in the decks to hit turn 7 or 8.
Have they previewed any of the supposed cards that push curve over rush yet?
Z
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Post by warlord1985 on Aug 25, 2006 10:06:49 GMT -5
Umm, Worldship says that whenever a character with a cost of 3 or less is stunned during the Combat Phase return it to your hand.
Theres just alot of pro-curve cards. Even though Kree has alot of rush potential, the other 3 teams are totally curve. Even the small teams of Infinity Watch and Skrull seem to be more curve based since Skrull seem to be more legacy based.
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Post by Zxqueb on Aug 25, 2006 10:12:48 GMT -5
If there is no rush nerf, you'll still never see turn 8. Heck, Hellfire Club and morlocks, both curve decks, will win on 6 or at most 7. And Checkmate / squadron curve will win earlier than that.
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Post by warlord1985 on Aug 25, 2006 10:18:34 GMT -5
Checkmate will win generally on 6-7, but goes to 8 alot since they really don't have that much early game. Hellfire could easily be subdued by all these crazy effects. Heralds has alot of stupid stall effects. Inhumans are pretty decent with their curve effect too.
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Post by Zxqueb on Aug 25, 2006 10:25:59 GMT -5
Checkmate with fate artifacts wins much, much more quickly than 7
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Post by warlord1985 on Aug 25, 2006 11:07:41 GMT -5
EVERYTHING wins quicker with FATE. Well, except Secret 6, theres no helping them *snicker*
Anyways, Heralds has alot of staller cards. Airwalker has the Puppet Master effect on turn 3 with a 3/6 frame for defense. I Obey exhausts a character they control as well. With both Airwalker and a well timed I Obey you can lock down the opponent to plausibly only 1 attack a turn.
That and Surfer and Morg have really killer powers against the rush. Should make for an interesting time.
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Post by Zxqueb on Aug 25, 2006 11:10:41 GMT -5
Just you wait-- I'll get off my S6 alternate win condition yet! Z
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Post by warlord1985 on Aug 25, 2006 11:13:21 GMT -5
I'm sure you will.
Why can't you make it down tomorow though, school starting taking alot of time again?
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