Post by Zxqueb on Jan 16, 2008 9:04:54 GMT -5
I've been mucking around with an imp mistress deck as a win condition. Here's the first draft. I'd like thoughts if you have any.
Cul Rendhoof (3 - flip to place an ally who dies this turn into your resource row)
3x Circle of Life (8- O: when an ally is destroyed, it's controller may search his deck for an ally with the same name and put it into play exhausted.
4x Gift of the Wild: (6 - O: Allys in your party get +2/+2
4x nature's swiftness (3 next card is 5 less to play)
4x innervate (draw 3)
2x invigorating touch (1 - heal 6 from hero)
3x finkles lava dredger (if opponent has more resources than you, put the top card of your deck into resource row)
3x hardpacked snowballs (good against solo decks)
Allys
4x Retainer Salvan (2/1 sabotage armor (taps ALL armor))
1x Shadala (will likely up numbers to 3 when I get some more) (2/2 when you play an ability, destroy target ability)
3x kagella shadowmark (1/3 +1ATT for each exhausted ally in your party)
4x Cholda Wildbloom (1/3 - When enters play, both platers put the top card of deck in resource row)
2x blood guard mal'wani (1/5 - +1 attack for each damage on him)
2x Wazzuli Wildmender (3/5 Start of turn, heal 1 damage from every friendly ally and hero)
2x groundshaker earnheart (5/5 - Draw a card when dealt damage)
4x Imp Mistress Noali (your face down resources become 1/1 demon allys)
Quests
Finkle
4x Leader of the bloodscale (1- draw card if ally of cost 5 or more)
4x Buying time (2- You and opponent put top card in resource row)
2x For the horde (all allys +1 attack this turn)
3x To serve Kum'isha (2 - mill for card with cost 3 or more)
Cul Rendhoof (3 - flip to place an ally who dies this turn into your resource row)
3x Circle of Life (8- O: when an ally is destroyed, it's controller may search his deck for an ally with the same name and put it into play exhausted.
4x Gift of the Wild: (6 - O: Allys in your party get +2/+2
4x nature's swiftness (3 next card is 5 less to play)
4x innervate (draw 3)
2x invigorating touch (1 - heal 6 from hero)
3x finkles lava dredger (if opponent has more resources than you, put the top card of your deck into resource row)
3x hardpacked snowballs (good against solo decks)
Allys
4x Retainer Salvan (2/1 sabotage armor (taps ALL armor))
1x Shadala (will likely up numbers to 3 when I get some more) (2/2 when you play an ability, destroy target ability)
3x kagella shadowmark (1/3 +1ATT for each exhausted ally in your party)
4x Cholda Wildbloom (1/3 - When enters play, both platers put the top card of deck in resource row)
2x blood guard mal'wani (1/5 - +1 attack for each damage on him)
2x Wazzuli Wildmender (3/5 Start of turn, heal 1 damage from every friendly ally and hero)
2x groundshaker earnheart (5/5 - Draw a card when dealt damage)
4x Imp Mistress Noali (your face down resources become 1/1 demon allys)
Quests
Finkle
4x Leader of the bloodscale (1- draw card if ally of cost 5 or more)
4x Buying time (2- You and opponent put top card in resource row)
2x For the horde (all allys +1 attack this turn)
3x To serve Kum'isha (2 - mill for card with cost 3 or more)