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Post by Zxqueb on May 26, 2007 23:02:37 GMT -5
interesting -- this seems to be a reversal of how it was originally ruled. You can't disrupt and kill things anymore.
From the FAQ
Eternity
Soul Warden Eternity — Your local creatures have "Regenerate — If this creature would be destroyed, banish it instead." * The creature with the Eternity ability grants itself the Regenerate ability.
* If the creature with the Eternity ability leaves the cell for any reason, all creatures that were local to it immediately lose the granted Regenerate ability. However, inside of combat, the ability will already have affected the other creatures due to the way the Regenerate ability functions. If multiple creatures affected by the Eternity ability would be disrupted or destroyed at the same time during step 7 of combat, all creatures that would be destroyed are banished instead, regardless of the order in which those creatures are disrupted and/or destroyed. See the Dreamblade FAQ for more information on the Regenerate ability. -----
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Post by warlord1985 on May 27, 2007 0:24:51 GMT -5
Wow, Soul Warden just became a WHOLE lot better. ;D
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Post by pipgamer on May 27, 2007 7:29:33 GMT -5
and you guys sayed the faq ruined things
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Post by Zxqueb on May 27, 2007 8:12:16 GMT -5
I thought you would be happy about that!
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