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Post by baw on Aug 9, 2005 13:21:52 GMT -5
13 figures at 599 points ID Name Points FI083 LE Unique Republic of the Sphere Malice 'Peacemaker' 255 FI-L-017 LE Unique Republic of the Sphere Marcus Randall 47 AOD-G-024 Common (Not Applicable) Anti-Personnel 34 L045 Green Mercenary Zahn Heavy Transport 30 X2 FP077 Green Republic of the Sphere Kelswa Assault Tank 96 AOD010 Common Highlanders Towed Gauss Rifle 19 X3 CA016 Elite Dragon's Fury Scout ATV Squad 14 X3 CA013 Green Stormhammers Scout ATV Squad 8 I have been playing this one.. I have a few more games with it but it has been doing well for me
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Post by RoyalScion on Aug 9, 2005 14:00:09 GMT -5
Do your TGRs go into the transport? or is it the Kelswa?
Anyways... It looks good except I kinda don't really like peacemaker that much anymore.... at least attack wise. 11 Atk doesnt' cut it for me... my rolls suck. I played using a peacemaker yesterday... I out of 7 attack rolls, even multitargeting, the only thing I managed to hit was a Kage Battle Armor.
Yeah..... I would try to find some way to fit in that one extra point though... being on the offensive on this scenario isn't really a good thing, as the other army can just sit around in hindering all day long <_<
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Post by baw on Aug 10, 2005 8:28:16 GMT -5
ok.. You missed that I have 2 Zahns they both go into the transports.. and I don't have 11 attack. do you think "I" could hit anything with an 11 attack? I have a republic mech with Kelswa and 3 Highlander Towed gauss cannons and two Zahns! all of those can be used as part of a formation! I played against a couple of peacemakers with this army and tank drop generally did really well. If you have some more questions about the army let me tell you one nasty thing about the army.... The zahn moves upfield in base contact with the Peacemaker for a 25 defense (be careful of water but it is decent!) Hey! My 200th post
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Post by RoyalScion on Aug 10, 2005 11:58:43 GMT -5
Ah... whoops my mistake... I'm blind <_< Ah I see what you're doing... my mistake... <----- n00b at work here <_< I'd still prefer to fit in the extra point tho
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Post by baw on Aug 11, 2005 8:04:45 GMT -5
Truly I do also Rarely do I ever build an army without the maximum amount. I actually was going to use LIAO ATV's but my son wanted to use a bunch of Liao ATV's for his army (like 8) so I settled on the others.. If you can come up with a way to make the 600 exactly I am listening I know it will put me on the offensive which I really don't care to be but I should be able to have a good chance at first strike with Terrain placement.. Peacemaker has great first strike capability. I threw the army together in a short time before I needed it. I was suprised at how well it worked!
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Post by RoyalScion on Aug 13, 2005 16:49:31 GMT -5
Hmmm... you could try removing the AnP on peacemaker and slapping in a CJF Kite.... Or you could remove AnP and the SH ATV and dump in another 3 DF ATVs no wait.... that would still leave you one pt. short... argh....
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Post by baw on Aug 15, 2005 12:21:21 GMT -5
hmm AnP has done me a world full of good in my games I have been playing! It really is pretty effective in this scenario. There is a lot of formations of infantry running around this scenario! ANP on the primary tends to be pretty effective! I really didn't go through that many plans.. but it has worked good for me
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