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Post by baw on Oct 7, 2005 8:26:22 GMT -5
I know people have been getting distressed with me playing so much arty and playing Chikako so much!
I was thinking about trying a Faction pure/Dual mech army for the weekend. Was looking for peoples advice and opinions.
I was thinking of..
Persuader/Hatchetman or Persuader/X-Axis
I know I played against a Persuader/Hatchetman at worls and beat it. My only concern is the lack of flexibility.
anyone have any opinions?
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Post by Zxqueb on Oct 7, 2005 9:11:47 GMT -5
I have played the Persuader / Hatchetman w/ repair combo before. With water on the board, I did fine. With desert wasteland, I got trashed!
Z
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Post by baw on Oct 7, 2005 11:12:13 GMT -5
GULP! Getting trashed doesn't sound good I am struggling between the Hatchetman/X-axis as a partner.. +'s for X-axis.. High defense, Evade (can run and move) -'s repair marker, short range +'s for Hatchetman Full strike and full repairibility -'s low defense I am leaning towards using the hatchetman in an anti infantry capacity. There will probalby be 1 army (one of the best players) using lots of liao atv's. Water and fulll strike are my only answers
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Post by RoyalScion on Oct 7, 2005 19:57:14 GMT -5
Here's an idea I had...
SW Valiant 119 --- Lil Turner 25
SSw PDS x2 164
Merc Zahn 30 ---SC Fenrir x2 30 ---SC Undine 20
DF Shock Troopers x3 42
SW Mortar Squad 20
450 on the dot I believe.
Any ideas for PCs?
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Post by baw on Oct 8, 2005 20:25:10 GMT -5
I like the idea of blocking.. Just for the ability to slow down and break up your opponents movement!
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