I went with a slightly different build in the team match-up:
Peacemaker/Randal/Guardian Retrofit
Vengeance/Phelan/Scout Retrofit
Seka's Pride / Ryohara / Anti-Personnel
2 SS Arrow IVs
4 HD Purifier BA, 1 Hi Peasant Company
My teammate ran the Undead Lance, with a formation of 5 WH GDSBA in support. Not sure of all the gear choices on his Mechs, but he borrowed my Explosive Rounds card for one of the mediums and the other one had a RISC version of the same card.
Our opponents ran:
Peacemaker / Reflective Armor (no pilot!)
CW Thor / Ryohara / Enhanced Targeting Range
WS Loki / WD Pilot / Enhanced Targeting Range
WS Loki / WD Pilot / Improved Targeting (I think)
Several Hi Kelswas
Several CW Padilla AntiMissile Tanks
WH Kelswa
A few of the new WD infantry
I took my team's right flank, while Travis' Undead Lance took the left flank. Our opponents put Peacemaker in their center, with the CW Thor directly in front of the Malice, the WH Kelswa on one side, and three Padillas around Peacemaker's base. They deployed a similar formation on each flank: a WS Loki in base with a Hi Kelswa and a CW Padilla.
My teammate ran the Undead Lance in, hoping to get some kills on the few infantry the other team had - they were deployed in front of their formation and were not in base with the Hi Kelswas. Unfortunately, his dice hated him, and he did not do too well. The Loki on that side of the table was able to hunt down and eliminate the Cadaver, while their Peacemaker and Thor (with the WH Kelswa) took down one of the Undead mediums.
I advanced too cautiously on my side of the field; I should have moved up more quickly to help take pressure off my teammate. I advanced carefully, allowing my Mech formation to rest every other turn. My Arrow IVs kept up constant pressure on the other Malice and Thor, alternating their fire, while my Purifiers moved up.
For some reason, the other team never moved their Peacemaker out of a water terrain piece they had dropped right in front of their DZ. My artillery won the game for us - they removed the Point Defense from Peacemaker, eventually removed the Point Defense from one of the Hi Kelswas, took their Thor and Malice down about 8 clicks of damage or so, and also nearly eliminated the WH Kelswa. By the time my Peacemaker / SAA / Vengeance formation moved up into range, the Thor and Malice were not in strong enough shape to really challenge us. They only tried one shot at Vengeance, needing a 15 to hit, and missed.
My formation wiped out the Thor. They pushed the Loki on my side of the field too hard, and it experienced a nasty ammo pop and shutdown. Travis shot it with an Undead Mech, and then one of my Arrow IV pogs found it and wiped it out. On the last turn of the game, my Mechs were working on the other team's Peacemaker. My Peacemaker missed on a roll of 8 or higher, but the other Mechs hit and knocked the Malice into Salvage. But we forgot about the Reflective Armor gear card.
I was really worried at this point!
When we added up all the points, my team won VC 1 by a 175-point margin. They had killed one Undead light and one medium, along with a number of infantry. We had killed a WS Loki and CW Thor - which were much more expensive than the Mechs we had lost - and a few infantry. Victory for my team - dubbed "The Axis of Evil" - and we've already been challenged to a rematch.
A few extra comments: the game ended during my seventh turn. I was the last player in the turn order, so my prediction of 7 turns per player was right on. My artillery really won the game for us, I think - I don't know why our opponents refused to move and took all the artillery damage. I never missed a single artillery roll - they all landed dead-on. My teammate, meanwhile, rolled two crit misses at crucial points during the match. He had terrible luck - but we still pulled out a win. I was proud of our build and our teamwork, to overcome so many dice problems.
We also had help from Travis' Explosive Rounds gear card. By targeting infantry that were in base with the CW Thor, he was able to deal a good bit of damage to the Thor without having to hit the incredible, Point Defense-boosted numbers that both teams had brought.
I will post an update when we get to our rematch . . .