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Post by warlord1985 on Jul 6, 2005 17:31:54 GMT -5
I myself love Double mech and tag-team mech. To me the more mechs the better. My theory is, the more you are able to do on one turn the better, and mechs are the pinnacle of every-turn action pieces. I've tried Single RHDM, and my opponent always seems to disregard that my RHDM is not supposed to be cracked.
-W
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Post by Zxqueb on Jul 6, 2005 19:36:15 GMT -5
What is the difference between double mech and double tag team mech?
I prefer double mech(lights or mediums) with support or single mech (size doesn't matter, it's what you do with it...) with support. Redundancy in hammer units is always a good thing! The only thing I don't like is using only mechs with no support. The support is key to get everything working the way it is supposed to.
Counter to recent play, I don't actually like to play mechless as well. Mechs are just more fun!
Z
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Post by RoyalScion on Jul 6, 2005 21:05:27 GMT -5
All mech. Hoorah! Maybe not uber competitive.... but its the most fun way to play IMHO. Either that or all infantry XD
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Post by Zxqueb on Jul 9, 2005 16:36:09 GMT -5
Like playing warpog, do you baw?
Z
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Post by RoyalScion on Jul 10, 2005 20:58:07 GMT -5
Can we have an option for: PURE PEASANT COMPANY!!!!
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Post by baw on Jul 11, 2005 8:49:19 GMT -5
I never enjoyed playing WARPOG.. it was just QUITE effective I roll so poorly that my tokens tend to hunt down my enemies ;P
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